Clash & GO logo
Website

Clash & GO (CGO)

ICO

Clash & GO combines a geolocation game in augmented reality (AR), and a city-building strategy game with real-time battles.

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Overview

Project industryGaming & VR
Product typeApp
WhitepaperClash & GO White Paper Open

What is Clash & GO

Clash & GO is a mobile game that uses blockchain technology and combines several genres: a geolocation game in augmented reality (AR), and a city-building strategy game with real-time battles. By means of the CGO token created by the company, players will be able to manipulate the fusion of the virtual and the real world.

Every Clash & GO player earns CGO tokens that can be transferred to their crypto-wallet. Tokens can be purchased at the Auction in exchange for antimatter, which can be collected from mines or acquired on the external exchange. To support the demand and prices of the exchange, the Game will spend 15% of the revenue to buy tokens from the exchanges and subsequently burn them.

CGO tokens allows users  to manipulate the Clash & GO augmented world, making it different for other players as well.

 

Details

Pre-sales: Aug 20, 2018 - Nov 20, 2018
Public sales: Dec 12, 2018 - Jan 12, 2019
Pre-sale token supply: 3,000,000
Token supply: 7,000,000
Hard cap: 25,000,000 USD(fiat)

Legal

Country limitations: China,

Token info

Ticker: CGO
Type: Utility-token
Token price in USD: 1 CGO = 3 USD
Accepted currencies: ETH BTC USD
Bonus program:
Pre-ICO 1st 2M CGO tokens - 40%
ICO 1st 3M CGO tokens - 20%
ICO 2nd 3M CGO tokens - 10%
Token distribution:
35% - ICO
15% - pre-ICO
34,5% - company service fund
10,5% - slow emission for in-game auction
3,5% - advisors
1,5% - bounty, marketing
Funds allocation:
66% - user acquisition, PR and marketing
13% - new features and updates development
5% - game support
5% - offline events and activities for games
3% - servers and network infrastructure
8% - other costs

Clash & GO Roadmap

1
2007

Elyland founded.

2
2010 - 2017

6 successful projects released.

3
2017

Creation of the AR platform.

4
January 2017

Clash & GO development started.

5
August 2017

Alpha version release.

6
April 2018

Website launch with full ICO documentation.

7
August 20, 2018

Clash & GO Release.

8
August 20 - November 20, 2018

Private Presale.

9
September 2018

Game update: GO-map editor.

10
November 2018

Game update: Clan Wars.

11
December 2018

Game update: parallel universes.

12
December 12, 2018 - January 12, 2019

Public Token Sale.

13
Late January 2019

Going public on Exchanges.

14
February 2019

Game update: new levels for units and buildings.

15
June 2019

Game update: new resource type, new types of buildings and units.

16
September 2019

Game update: new galaxy.

Project team

Andriy Semenyuk
Andriy Semenyuk
Founder
Andriy Semenyuk linkedin
Bohdan Repekh
Bohdan Repekh
Executive Director
Bohdan Repekh linkedin
Alex Sakhnevych
Alex Sakhnevych
CTO
Alex Sakhnevych linkedin
Jalal Fattouh
Jalal Fattouh
CSO
Jalal Fattouh linkedin
Yuriy Ostrovskiy
Yuriy Ostrovskiy
CPO
Yuriy Ostrovskiy linkedin
Max Shash
Max Shash
CMO
Max Shash linkedin
Julia Morar
Julia Morar
Head of PR
Julia Morar linkedin
Dmytro Tereschenko
Dmytro Tereschenko
Lead Game Designer
Dmytro Tereschenko linkedin
Olesia Stepanchuk
Olesia Stepanchuk
CRO
Olesia Stepanchuk linkedin
Iryna Sivach
Iryna Sivach
CLO
Iryna Sivach linkedin
Sergii Danilov
Sergii Danilov
CFO
Sergii Danilov linkedin
Kateryna Kozhyna
Kateryna Kozhyna
Art Director
Kateryna Kozhyna linkedin
Stanislav Novosad
Stanislav Novosad
Lead Developer
Stanislav Novosad linkedin
Artur Bohdanov
Artur Bohdanov
Senior Java Developer
Artur Bohdanov linkedin
Ihor Komar
Ihor Komar
Senior Java Developer
Ihor Komar linkedin
Ivan Lukashchuk
Ivan Lukashchuk
Senior Java Developer
Ivan Lukashchuk linkedin
Maria But'ko
Maria But'ko
Lead UX/UI Designer
Maria But'ko linkedin
Kostiantyn Fedchenko
Kostiantyn Fedchenko
Concept Artist
Kostiantyn Fedchenko linkedin
Dmytro Demkovych
Dmytro Demkovych
3D Artist/2D Artist
Dmytro Demkovych linkedin
Yuliia Yermolaieva
Yuliia Yermolaieva
3D Artist
Yuliia Yermolaieva linkedin
Dmitriy Anisimov
Dmitriy Anisimov
FX/Particle Artist
Dmitriy Anisimov linkedin
Serhii Tarasevych
Serhii Tarasevych
3D Artist
Serhii Tarasevych linkedin
Alex Ryhluk
Alex Ryhluk
UI/UX Designer
Alex Ryhluk linkedin
Andrey Gilyov
Andrey Gilyov
QA Engineer
Andrey Gilyov linkedin
Ivan Lavrinenko
Ivan Lavrinenko
QA Engineer
Ivan Lavrinenko linkedin
Maryna Domina
Maryna Domina
HR Director
Maryna Domina linkedin

Advisors

Romanas Ramanauskas
Romanas Ramanauskas
Romanas Ramanauskas linkedin
Michael Kim
Michael Kim
Michael Kim linkedin
Jens Kroeger
Jens Kroeger
Jens Kroeger linkedin
Caterina Ferrara
Caterina Ferrara
Caterina Ferrara linkedin
Jillian Godsil
Jillian Godsil
Jillian Godsil linkedin
Bogdan Fiedur
Bogdan Fiedur
Bogdan Fiedur linkedin
Morten Christensen
Morten Christensen
Morten Christensen linkedin

Social media

Clash & GO web-siteClash & GO RedditClash & GO MediumClash & GOYouTubeClash & GO TelegramClash & GO BTCTalkClash & GO TwitterClash & GO FacebookClash & GO Github

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