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Forever Has Fallen (FC)

ICO
Forever Has Fallen bounty

Forever Has Fallen is a transmedia game, with an online/offline economy to utilise Forever Coin game tokens.

IMPORTANT: By investing in this business you agree to ourDisclaimer. All information including our rating, is provided merely for informational purposes. CryptoTotem does not provide investment advice.

Overview

Project industryGaming & VR
Product typePlatform
WhitepaperForever Has Fallen White Paper Open

What is Forever Has Fallen

The Forever Coin token enhances the value of playing the game and engaging fully with the game, by creating ‘addictive’ behaviors. Forever Coin players work towards goals, challenges and status within defined time-frames, therefore amplifying the ‘stickiness’ of the game. Consequently, players will be highly-engaged (active participation) advocates of the game, growing the value of Forever Coin.

Forever Has Fallen is instantly global and instantly accessing a mass market.

There will be token packs available to players, inclusive of special offers to gain special-status-only offers and discounts and allow these players to always be first in line. If user own a certain amount of Forever Coin, he can also eliminate advertising messages.

Details

Public sales: May 08, 2018 - May 30, 2018
Token supply: 350,000,000
Soft cap: 2,800ETH
Hard cap: 19,499,200 USD(fiat)

Legal

Registration country: Australia

Token info

Ticker: FC
Type: Utility-token
Token price in USD: 1 FC = 0.074794 USD
Accepted currencies: ETH
Token distribution:
35% - Token Sale
45% - Used for Creating the Game economics(Player Rewards, Player Recruitment, Incentives)
17% - M&L retained
0.48% - Advisors
1.76% - Bounties
0.76% - Token Sale Costs
Funds allocation:
30% - Game Strategy & Development
14% - Marketing & Sales
42% - Production Team, Admin & Operations
4% - Systems/Platform
10% - Contigency

Forever Has Fallen Roadmap

1
Q1 2017

FHF concept created

2
Q2 2017

Concept market tested

3
Q3 2017

Blockchain gamification and game economics developed

4
Q4 2017

Business model and strategy finalised. IP secured

5
Q1 2018

Soft launch

6
Q2 2018

Token Sale - hard cap reached

7
Q2 2018

Systems/Platform/Game Development

8
Q3 2018

Systems/Platform/Game check and upgrades

9
Q3 2018

Early adopter marketing - gamers

10
Q3 2018

Pilot game and market verification

11
Q4 2018

Systems/Platform/Game Audit (Go, No Go)

12
Q2 2019

Game/Content Launch

13
2019+ (10,000,000 players)

Story/Game Development; Growing community; Multiple seasons; Diversification for continued community growth

Project team

Kimon Lycos
Kimon Lycos
CEO and Founder
Kimon Lycos linkedin
Pier Stamatogiannis
Pier Stamatogiannis
Head of Strategy and Creative
Pier Stamatogiannis linkedin
Aditi Mohan
Aditi Mohan
General Manager
Aditi Mohan linkedin
Samah Elgohary
Samah Elgohary
Head of Marketing
Samah Elgohary linkedin
Michael Ziersch
Michael Ziersch
Head of Development
Michael Ziersch linkedin
Emma Hackett
Emma Hackett
Head of Design
Emma Hackett linkedin

Advisors

Susan Bonds
Susan Bonds
Advisor
Susan Bonds linkedin
Phil Mayes
Phil Mayes
Advisor
Phil Mayes linkedin
Alexander Mitrovich
Alexander Mitrovich
Advisor
Alexander Mitrovich linkedin
Al Jawhari
Al Jawhari
Advisor
Al Jawhari linkedin
Adrian Smith
Adrian Smith
Advisor
Adrian Smith linkedin
Joakim Holmer
Joakim Holmer
Advisor
Joakim Holmer linkedin
Anastasia Haysom Varpenius
Anastasia Haysom Varpenius
Advisor
Anastasia Haysom Varpenius linkedin
Ralf Gerteis
Ralf Gerteis
Advisor
Ralf Gerteis linkedin
Bogdan Fiedur
Bogdan Fiedur
Advisor
Bogdan Fiedur linkedin

Social media

Forever Has Fallen web-siteForever Has Fallen MediumForever Has FallenYouTubeForever Has Fallen TelegramForever Has Fallen BTCTalkForever Has Fallen LinkedInForever Has Fallen X (Twitter)Forever Has Fallen FacebookForever Has Fallen Github

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