Overview
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What is Castle Of Blackwater
Castle of Blackwater is a 2D, action packed, social deduction game with a magical twist.
In this intense game of trust and betrayal, up to 15 strangers are trapped in a castle of danger and deception, with a mission to complete tasks and escape with their lives. Some will work together, forming bonds and strong alliances. Others will pretend and deceive, with their own interests at heart.
Each player will receive a unique role, belonging to one of three factions, with abilities to support their playstyle. Using these special powers, as well as their own deductive reasoning, players must uncover those working against them before getting eliminated themselves.
Alive players can utilise many of the in-game tools to help them put together the pieces of the puzzle. Dead players will have the opportunity to collect and spend souls, buying mighty power-ups that can help turn the tide for their team from beyond the grave.
In the ever-lasting battle between good and evil, only one side will survive to claim the Castle’s victory.
DetailsIDO (Seedify Launchpad | Public): Mar 25, 2024 - Jun 26, 2024IDO (Avalaunch Launchpad): Mar 18, 2024 - Mar 27, 2024 IDO (Seedify Launchpad | Private): Mar 18, 2024 - Mar 19, 2024 LegalRegistration country: NetherlandsRegistration year: 2022 Office address: De Nieuwe Erven 12, 5431NT, Cuijk, Netherlands | Token infoTicker: COBEType: Utility-token Accepted currencies: ETH, BEAM, SOL, USDC |
Castle Of Blackwater Roadmap
- Conceptualisation
- Research game economics
- Whitepaper outline
- Expand digital network
- Define project scope
- Establish P2E market hypothesis
- Whitepaper V1 (internal)
- Enroll technical consultants
- Set up advisor relations
- Start game backstory
- Set up socials (insta, discord, twitter, etc.)
- Create game/NFT artwork
- Release whitepaper & Litepaper V1.0
- Scale up marketing
- Grow community
- Introduce backstory
- Create NFT smart contracts
- Create NFT minting experience
- Expand community through events
- Clarify terms of NFT launch sale
- NFT Genesis launch sale
- NFT staking protocol
- Faction badges (WIP)
- Game Design Document (Deliverable)
- Raising Development Capital (WIP)
- Scale up game dev team (WIP)
- Game infrastructure / foundation
- Prototyping
- Prototype balancing
- Art bible (deliverable)
- Community Prototype (deliverable)
- NFT marketplace (website)
- Raising Development Capital (WIP)
- Community Prototype Test Event!
- Gather & process testing data
- Raising Development Capital
- Start community Alpha development
- Scale up dev team
- Matchmaking systems / VOIP / Networking
- NFT authentication system
- Community Alpha (deliverable) - Web 2 gamemode (CASUAL)
- Full rework of the level design
- Matchmaking systems / VOIP / Networking
- Build Safe Zone area (level design)
- Develop 10 new mini-games
- Code Safe zone Functionalities (WIP)
- Code Body reporting functionalities (WIP)
- Create unique in-game level animations (WIP)
- Completely rework lighting engine (WIP)
- Finish character development (7/10 done)
- Finalise pre-game screens
- Implement basic account management systems
- Game optimisation & polishing
- Community Alpha (deliverable) - Web2 (CASUAL)
- Community Alpha Launch Event!!
- Gather & analyze Alpha data
- Host weekly Alpha testing sessions with communities & influencers
- Improve data collection methods
- Initial genesis NFT reward distribution snapshot
- Create new launch gameplay trailer
- Release Chronicles of Blackwater Series 2
- Create library of cosmetics & player animations (WIP)
- Improve game design and optimise session flow based on alpha feedback (WIP)
- Create new smart contracts for web3 cosmetics & characters (WIP)
- Re-design art style to better fit with our current IP (WIP)
- Implement initial game economy + shop
- Introduce level progression and rewards systems
- Further develop player profile/account features
- Public Beta (Deliverable) - Web2 (CASUAL)
- Finalise game design and core mechanics of the core gameplay loop
- Game & networking optimisation
- Initiate organic growth marketing channels (TikTok)
- Public Beta (Deliverable) - Web2 (CASUAL)
- Public Beta Launch Event!! (Steam)
- Gather & analyze Beta data
- Implement initial game economy + shop
- Introduce level progression and rewards systems
- Further develop player profile/account features