Overview
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What is Born To Die
The game is a battle between 4 factions, with each gamer contributing to gather rare NFTs across different missions, levels, and PvP.
The goal of the game is to unlock time travel for their faction. The faction that unlocks time travel gets to progress to the next season, with their Heroes, Weapons, Levels, and NFTs, and they get certain advantages as the game progresses.
Gamers/Players come to play the game for the rewards, however, they stick and continue playing the game for the entertainment, the gameplay, and the excitement. At the same, if the reward continues to go down over a period of time, no matter how entertaining or exciting the gameplay is, the players will move to greener pastures.
For an NFT-based game, along with the gamers, both investors and traders also form an important role in the progress and success of the game. Most games almost ignore one or both of these stakeholders. BornToDieGame is different. The economy design has been designed from ground up considering 3 different stakeholders, and ensuring it is balancing the ecosystem perfectly.
Unlike others, BornToDieGame employs a skill tree approach. Thus, giving players different roles and directions to explore. With multiple levels, dynamic game map, and always evolving environment, every gameplay is different and challenging. This unlocks different Rare NFTs, Upgrade NFTs, Weapons, Armours, Skins and more. Some gamers can dedicate themselves towards farming of weapons, skins, armours, etc, while others towards progressing on the challenge and achieving goals. Additional rewards, NFTs, tokens are subject to the discretion of the BTDG team, making the list of rewards and benefits non-exhaustive.
DetailsIDO (Seedify.fund Launchpad): TBA - TBAIDO (Enjinstarter Launchpad): TBA - TBA LegalBlockchain Platform: ETH, Polygon, BSC, SolanaCountry limitations: Afghanistan, Albania, Belarus, Bosnia and Herz, Cambodia, Crimea, Central African Republic, Congo D.R., Cuba, Eritrea, Ethiopia, Gaza Strip, Iraq, Iran, Kosovo, Lebanon, Libya, Nigeria, Niger, Mali, Montenegro, Myanmar, North Korea, Nicaragua, Nigeria, North Macedonia, Russia, Somalia, Sevastopol, Serbia, Somalia, Sudan, South Sudan, Syria, Ukraine, Venezuela, Yemen, Zimbabwe | Token infoTicker: BORN |
Born To Die Roadmap
- Ideation of BTDG
- Founders come together to start building BTDG
- Inspired by: Call of Duty, Counter Strike, Fortnite, etc
- Team building – 10 member team
- Game Dev Begins
- Advanced AI engine
- Expand team to 21 members
- Built 5 Environments
- Largest Environment – 75 sq kms
- AI Engine version 1
- Hero Char Development
- Enemy Char Development
- Game Physics and Effects
- Advanced AI Engine v2
- First end-to-end Playable Version – internal testing
- Start Community Dev
- Internal testing
- Game Compilation
- In-game NFT Design begins
- Private Fund Raise
- IDO on Launchpads
- TGE – Exchange listing
- Non-Blockchain PC-version Beta Release (limited users)
- Community & Partnerships
- Genesis NFTs Design
- More Exchange Listings
- 11,111 Genesis NFTs
- 100+ Hero Chars dev
- Unique fighting style for each char
- Hero NFTs Airdrop
- In-Game Assets Airdrop
- NFT Staking and Rewards
- Blockchain Integration
- Community Development & Partnerships (Surprise Announcement)
- Game Launch Launch (with P2E) – Phase 1 (PvE mode)
- Online Tournaments
- Guilds and Communities
- More real world partnerships
- New in-game Asset NFTs
- More in-game Asset NFTs
- New Heroes (Surprises in store)
- Mobile Version Launch
- PvP mode launch
- New Mission Launch every 6 months
- New Game Heroes
- New in-game assets
- New environments
- VR Version beta Launch
- Launch on Metaverse (Decentraland/others)
- New Era Begins