Engines of Fury logo
WebsiteSidusPadChainGPT Pad

Engines of Fury (FURY)

IDO

Free-to-play post-apocalyptic top-down extraction shooter, powered by a single deflationary token $FURY & NFTs.

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Overview

Project industryGaming & VR
Product typePlatform
FoundedLithuania
WhitepaperEngines of Fury White Paper Open

What is Engines of Fury

Engines of Fury is a top-down extraction shooter set on a harsh alternate Earth where a mutagenic virus carried by a meteor impact turned flora and fauna against humanity. Players attempt to thrive in a brutal, narrative-driven world as they customize their hideout with scavenged parts found while hunting.

As they build increasingly powerful armor and weapons, they will face deadly mutagenic monsters. Healing is scarce and survival requires finding extraction points before the mutants end them. Death can cost them everything they've gathered and everything they carried with them on their Raid.

Single-player, Co-Op & PVPVE gameplay modes with powerful social features & $FURY token at the heart of the game.

Details

IDO (SidusPad): TBA - TBA
IDO (ChainGPT Pad): TBA - TBA
Pre-sale token supply: 16,800,000 FURY
Token supply: 120,000,000 FURY
Total tokens for sale: 18,000,000 FURY
Raised: 4,500,000 USD

Legal

Blockchain Platform: Binance Smart Chain
Registration year: 2021

Token info

Ticker: FURY
Type: Utility-token
Token standard: BEP20
Token price in USD: 1 FURY = 0,20 USD
Token distribution:
18.75% - Private Round
2.08% - Public Round
20% - Liquidity / LP Rewards
20% - Marketing / Ecosystem
10% - Team
6% - Partners / Advisors
19.93% - Development

Engines of Fury Roadmap

1
2022 Q1
  • Whitepaper v1.0 published
  • Fundraise complete with 40+ investors.
  • First arena brawler prototype complete
  • Initial user testing and market fit eval
  • Art and narrative pre-production started
  • $FURY Smart contract received 10/10 audit safety rating
2
2022 Q2
  • $FURY Smart contract deployed
  • Character designs finalized
  • Initial arena designs finalized
  • Concepts for initial locations
  • First game economy concept
  • Backend environment launched
3
2022 Q3
  • Announcement trailer
  • Closed player testing
  • SMPTE media summit panel participation
  • Pivot to extraction shooter
  • Rework first extraction prototype
4
2022 Q4
  • Initial mechanic MVP demo
  • WOW Summit, Web Summit, BreakPoint conference participations
  • Closed MVP demo testing and improvements
  • Itemization system updates and improvements
  • Token2049, GameFi Hanoi gaming week & other events
  • Started work on backend scale up
5
2023 Q1
  • Forge Map - Finished
  • All initial enemy designs done and tested
  • Player ability overhaul and new ability tree
  • Hideout implemented
  • Update player progression design to a classless system
6
2023 Q2
  • Restricted Area 72 Map - Finished
  • Map randomization engine finished
  • Main story character designs and backstories
  • Crafting system implementation
  • Signing major platform for distribution
7
2023 Q3
  • Nuclear Testing Site Map - Finished
  • Massive rebalancing campaign to increase player retention
  • Extraction mechanics finished
  • Enemy Al rework
8
2023 Q4
  • Bloodfrost Forest Map - Finished
  • All initial boss designs done and tested
  • Mission and dialogue systems implemented
  • Major rebalancing campaign based on user testing
9
2024 Q1
  • Global closed alpha testing
  • Initial story cut-scenes added
  • Soundtrack by award winning artists
  • IDO announcements
10
2024 Q2
  • Chain partnership announcements
  • IDO on 2 top tier launchpads (TBA)
  • Initial Listing on 2 top tier centralized exchanges
  • Additional listings
  • Global public alpha release
  • Global public co-op system release and testing
11
2024 Q3
  • Live analytics telemetry integration
  • Seasonal event introduction
  • Dynamic map event implementation
12
2024 Q4
  • Global PvP system release and testing
  • Launch on top storefronts with Season 1
  • UGC itemization system testing & beta
  • Guild system integration testing & beta
  • Preparation for Season 2
13
2025 Q1
  • Launch of Season 2
  • Launch of UGC monetization
  • Launch of Season 2 in-game economy
  • Porting preparation to Consoles
14
2025 Q2
  • NFT interoperability gaming partnerships
  • Expanding the game world - new IP, new game modes, new games & features

Project team

Saulius Aleksa
Saulius Aleksa
Founder, Chief Executive Officer
Saulius Aleksa linkedin
David Kristofer Fried
David Kristofer Fried
Chief Game, Narrative & Economy designer
David Kristofer Fried linkedin
Adomas Juodišius
Adomas Juodišius
Founder, business growth strategist
Adomas Juodišius linkedin
Adelaida Sinkevic
Adelaida Sinkevic
Founder, token growth & marketing strategist
Adelaida Sinkevic linkedin
Laura Alekse
Laura Alekse
Chief Marketing Officer
Laura Alekse linkedin
Edvinas Mandravickas
Edvinas Mandravickas
Chief Technology Officer
Edvinas Mandravickas linkedin
Laurynas Vainius
Laurynas Vainius
Game Director
Laurynas Vainius linkedin
Martynas Seliokas
Martynas Seliokas
Chief Operations Officer
Martynas Seliokas linkedin

Social media

Engines of Fury web-siteEngines of Fury MediumEngines of Fury TelegramEngines of Fury InstagramEngines of Fury LinkedInEngines of Fury TwitterEngines of Fury DiscordEngines of Fury Github

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