![]() | Escape (ET)ICO The escape token project is a platform that units the community of escape games enthusiasts and vr entertainment on the basis of the blockchain technologies. IMPORTANT: By investing in this business you agree to ourDisclaimer. All information including our rating, is provided merely for informational purposes. CryptoTotem does not provide investment advice. |
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Overview
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What is Escape
- CRM with a set of functions (tracking of a financial position, responses, quality control of employees, etc.)
- The built-in marketing campaigns module inside the platform
- Integrated booking service for posting on the web-site
- Access to international players as part of the quest tourism
- Payment acceptance at a discount
- Online booking of quests with the universal and united system of discounts worldwide
- Recommendations based on the behavioral analysis and history of games, estimates, comments, social networks profiles
- The social platform with an opportunity to invite players to the quests and recall those who refused to play the game earlier
- Separate payment
- An opportunity to become an expert: to create reviews, to influence the rating of quest suppliers
DetailsPre-sales: Jan 23, 2018 - Feb 23, 2018Public sales: Apr 18, 2018 - May 18, 2018 Token supply: 35000000 Soft cap: 200,000 USD Hard cap: 1,500,000 USD LegalBlockchain Platform: EthereumCountry limitations: China, United States | Token infoTicker: ETType: Utility-token Token standard: ERC-20 Token price in USD: 1 Token = 1.000000 USD Accepted currencies: BTC, ETH, BCH Bonus program: Bonus at the stage of preliminary sale: extra 20% added to the number of tokens purchased at this stage. Token distribution: 75% of them will be sold during the preliminary and main stages 15% will be reserved for motivation of the project team 5% will be reserved for remuneration of strategic partners who are participants of the platform 5% will be reserved for remuneration of advisors and participants of bounty-programs |
Escape Roadmap
1
Q4, 2014
Created the first quest.
2
Q1, 2015
Start of VR quest development.
3
Q4, 2017
Launch first VR game.
4
Q4, 2017
Pre- ICO (first stage of Token sale).
5
Q1, 2018
Booking service website: release 1.0.
6
Q2, 2018
Main token sale.
7
Q3, 2018
Marketplace launch.
8
Q3, 2018
Booking service website: release 2.0 implementation of token exchange.
9
Q4, 2018
Booking service website: release 2.0 implementation of token exchange.
Project team
![Sergey Kartintsev](/wp-ico/img/files/1824-18672.jpg)
Sergey Kartintsev
Managing Director
![Kirill Bugaev](/wp-ico/img/files/1824-18673.jpg)
Kirill Bugaev
Project Manager
![Aris Venetikidis](/wp-ico/img/files/1824-18674.jpg)
Aris Venetikidis
Gemeplay director
![Andrey Stepanov](/wp-ico/img/files/1824-18675.jpg)
Andrey Stepanov
CTO
![Vladimir Bushuev](/wp-ico/img/files/1824-18676.jpg)
Vladimir Bushuev
VR director
![Yuriy Dvornikov](/wp-ico/img/files/1824-18677.jpg)
Yuriy Dvornikov
Marketplace team leader
![Alexander Zavorotynskiy](/wp-ico/img/files/1824-18678.jpg)
Alexander Zavorotynskiy
Operation system team leader
![George Lagoda](/wp-ico/img/files/1824-18679.jpg)
George Lagoda
Chief of cybersecurity
![Julian Zegelman](/wp-ico/img/files/1824-18680.jpg)
Julian Zegelman
Advisor, legal services