What is Gaimin
Gaimin.io have managed to identify an innovative solution to one of the largest growing global resource requirements in the market today, the current requirement is huge and growing exponentially year on year with no real solution for provision currently available. Gaimin.io, have not only identified the issue, the requirement, and the demand but have also managed to formulate a profitable solution to the on-going problem.
It is a well-known fact that the world has become more and more reliant on the digital environment and just like all environments, its very survival and financial stability relies on the provision of required resources. Just as electricity, oil, gas, water, and capital are finite vital resources within the real world, computer processing power is the finite required resource of the digital world.
In the digital world, the required, necessary resource in question is cost-effective, efficient, reliable, globally distributed computer processing power. Putting it simply, the world has a huge demand for processing power, almost everything in our modern lives now requires some form of processing operation. The current market demand is proving undeliverable, unfeasible and financial untenable to supply in its current format.
Rather than spending billions of dollars on building dedicated resource farms, Gaimin.io are accessing the worldwide gaming community, and utilizing and rewarding this global network of untapped, globally distributed resources of 1.3 billion processing power providers, connected by high speed Internet connections, which can be aggregated, consolidated and then utilized to satisfy any of the myriad of profitable current, and future, needs for processing power.
The Gaimin.io project connects the world’s largest supply of GPU processing power, which belongs to the 1.3 billion gaming PCs in the global gaming community, with the rapidly growing, worldwide demand for massive processing power.
The Gaimin.io software platform has been designed to aggregate user processing power (hash rate or hash power) from the user’s GPU (graphics card) and direct to this processing power to potential monetization options including the two main initial methods of:
A user (gamer) is rewarded for connecting their own PC’s processing power to the “Gaimin.io Processing Power Supply Network” via the GMRX native Gaimin.io blockchain token which he can then use in the Gaimin.io community for “user-to-user” transactions (buy, sell, rent) and on the Gaimin.io marketplace to purchase digital gaming assets.
2018 MILESTONES ACHIEVED: BASIC PROOF OF CONCEPT / COMPANY FORMATION
2019 ACHIEVEMENTS: Milestones achieved: Funding, Presence, IEOs
January 1, 2020
February 1, 2020
March 1, 2020
Q2 – 2020
Q3 – 2020
Q4 – 2020
Robert van Schaik
Buki Ben Natan
Branding and Community Advisor
Sander de Bruijn
Investor Relations Asia & Europe
VP Product Development
Investor Relations North America
One of the foremost authorities on blockchain technology and crypto mining
Co-CIO of Capricorn Fund Managers and an experienced investor in artificial intelligence, crypto assets and the video games sector
FCA approved Compliance and Money Laundering Reporting Officer (CF 11, CF10), Director of an international FX broker, Over 30 years experience in the Financial Markets
EOS.IO Blockchain Advisor. Founder of BlockDapps Lab and eosBarcelona, an EOS.IO Block Producer Candidate. Five years of experience in the video game industry.
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