Gaimin logo
WebsiteSeedify.fund Launchpad

Gaimin (GMRX)

ICO
IDO

Gaimin.io connects the world’s largest supply of GPU processing power, which belongs to the 1.3 billion gaming PCs in the global gaming community, with the rapidly growing, worldwide demand for massive processing power.

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Overview

Project industryGaming & VR
Product typePlatform
FoundedUnited Kingdom
WhitepaperGaimin White Paper Download
OnepagerGaimin Onepager Download

What is Gaimin

Introduction:

Gaimin.io have managed to identify an innovative solution to one of the largest growing global resource requirements in the market today, the current requirement is huge and growing exponentially year on year with no real solution for provision currently available. Gaimin.io, have not only identified the issue, the requirement, and the demand but have also managed to formulate a profitable solution to the on-going problem.

Opportunity:

It is a well-known fact that the world has become more and more reliant on the digital environment and just like all environments, its very survival and financial stability relies on the provision of required resources. Just as electricity, oil, gas, water, and capital are finite vital resources within the real world, computer processing power is the finite required resource of the digital world.

Markets:

In the digital world, the required, necessary resource in question is cost-effective, efficient, reliable, globally distributed computer processing power. Putting it simply, the world has a huge demand for processing power, almost everything in our modern lives now requires some form of processing operation. The current market demand is proving undeliverable, unfeasible and financial untenable to supply in its current format.

Solution:

Rather than spending billions of dollars on building dedicated resource farms, Gaimin.io are accessing the worldwide gaming community, and utilizing and rewarding this global network of untapped, globally distributed resources of 1.3 billion processing power providers, connected by high speed Internet connections, which can be aggregated, consolidated and then utilized to satisfy any of the myriad of profitable current, and future, needs for processing power.

Summary:

The Gaimin.io project connects the world’s largest supply of GPU processing power, which belongs to the 1.3 billion gaming PCs in the global gaming community, with the rapidly growing, worldwide demand for massive processing power.

The Gaimin.io software platform has been designed to aggregate user processing power (hash rate or hash power) from the user’s GPU (graphics card) and direct to this processing power to potential monetization options including the two main initial methods of:

  • Confirming and validating blockchain transactions (blockchain “mining”)
  • CGI rendering
  • A user (gamer) is rewarded for connecting their own PC’s processing power to the “Gaimin.io Processing Power Supply Network” via the GMRX native Gaimin.io blockchain token which he can then use in the Gaimin.io community for “user-to-user” transactions (buy, sell, rent) and on the Gaimin.io marketplace to purchase digital gaming assets.

    Details

    Public sales: Aug 01, 2018 - Sep 01, 2019
    IDO (Seedify.fund Launchpad): TBA - TBA
    Token supply: 5,000,000,000 GMRX
    Total tokens for sale: 1,000,000,000 GMRX
    Soft cap: 10,000,000 USD
    Hard cap: 100,000,000 USD
    Raised: 1,000,000 USD

    Legal

    Blockchain Platform: EOS
    Registration country: United Kingdom
    Registration year: 2018
    Office address: 55 King Street, Manchester, M2 4LQ, UK

    Token info

    Ticker: GMRX
    Type: Utility-token
    Token standard: EOS
    Token price in USD: 1 GMRX = 0.06 USDT
    Accepted currencies: ETH,BTC,BCH,EOS,USD.DASH
    Token distribution:
    Token Sales - 20%
    Kickstart/Community - 30%
    Company Holdings - 30%
    Founders - 15%
    Advisors/Seed Investors - 5%

    Gaimin Roadmap

    1
    2018 MILESTONES ACHIEVED: BASIC PROOF OF CONCEPT / COMPANY FORMATION
  • Company formation: UK/Crypto Valley, Zug, Switzerland
  • Team, partners & strategic advisors in place (gaming, marketing, regulatory, blockchain)
  • Internet presence (website, social media, etc.)
  • Initial documentation (decks, use of funds, litepaper, marketing plan, etc.)
  • Software development: plan “Alpha” testing
  • User demand confirmed: Madrid Games Week
  • 2
    2019 ACHIEVEMENTS: Milestones achieved: Funding, Presence, IEOs
  • Continued private funding
  • Full Alpha version testing
  • Produce "Alpha Report" and full "Whitepaper"
  • Launch GMRX on EOS blockchain
  • Start aggressive PR (community, social media, press releases)
  • Prepare for IEO. Establish presence in Asia
  • Ran two successful IEOs to test Asian market receptiveness
  • Began Beta version of platform
  • MOUs, partnerships, alliances
  • Add key team members
  • Reached phase 1 funding target $1m
  • 3
    January 1, 2020
  • IEO 3
  • Continue private fundraising
  • MOUs - continue to build alliances
  • Community Communication - build and foster relations (Social media updates | Newsletter)
  • Key stakeholder updates
  • Continue to look for key members to add to team throughout all Q1 - 2020
  • 4
    February 1, 2020
  • Aggressive PR Campaign prior to IEO 4
  • IEO 4
  • Continued development of Beta version (Big push to MVP)
  • Community Communication - build and foster relations (Social media updates | Newsletter)
  • Key stakeholder updates
  • Continue to look for key members to add to team throughout all Q1 - 2020
  • 5
    March 1, 2020
  • Korea event sponsorship & promotion
  • Begin aggressive promotion of anticipated Beta launch
  • Social Awareness - start thinking about the positioning of this prior to launch ("No Gamer Left Behind" | Socially responsible gaming)
  • Platform: 3rd party trust builders (McAfee)
  • Beta - launch product officially ( Have working product | Have a game they can spend GMRX)
  • Aggressive PR prior to token listing
  • Full token listing
  • User acquisition strategy begins
  • Community Communication - build and foster relations (Social media updates | Newsletter)
  • Key stakeholder updates
  • Continue to look for key members to add to team throughout all Q1 - 2020
  • 6
    Q2 – 2020
  • Marketing MVP pre-launch (Influencers | Create stories | Social proof | Anticipation | Press releases)
  • MVP - Test ready for launch (Needs full EOS integration | Community - working | Marketplace - working)
  • LAUNCH MVP - Marketing (Define the offer | Define the offer | Grow userbase)
  • Aggressive user acquisition
  • Full Exchange Listing
  • Key stakeholder updates
  • Continue to look for key members to add to team throughout all Q1 - 2020
  • 7
    Q3 – 2020
  • Continue private fundraising
  • Continue platform upgrades
  • Aggressive user acquisition
  • Key stakeholder updates
  • 8
    Q4 – 2020
  • Continue private fundraising
  • Continue platform upgrades
  • Aggressive user acquisition
  • Key stakeholder updates
  • Continue platform upgrades
  • Project team

    Martin Speight
    Martin Speight
    CEO
    Martin Speight linkedin
    Andrew Faridani
    Andrew Faridani
    CMO
    Andrew Faridani linkedin
    Robert van Schaik
    Robert van Schaik
    CFO
    Robert van Schaik linkedin
    Calvin Adamus
    Calvin Adamus
    CPO
    Calvin Adamus linkedin
    Clive Aroskin
    Clive Aroskin
    COO
    Clive Aroskin linkedin
    Buki Ben Natan
    Buki Ben Natan
    CTO
    Buki Ben Natan linkedin
    Miguel Ferrero
    Miguel Ferrero
    CGO
    Miguel Ferrero linkedin
    Beverley Warburton
    Beverley Warburton
    Branding and Community Advisor
    Beverley Warburton linkedin
    Sander de Bruijn
    Sander de Bruijn
    Investor Relations Asia & Europe
    Sander de Bruijn linkedin
    Enrique Santos
    Enrique Santos
    Market Analyst
    Enrique Santos linkedin
    Roman Golovakha
    Roman Golovakha
    VP Product Development
    Roman Golovakha linkedin
    Shaun Martelly
    Shaun Martelly
    Investor Relations North America
    Shaun Martelly linkedin

    Advisors

    Alexander Shulgin
    Alexander Shulgin
    One of the foremost authorities on blockchain technology and crypto mining
    Alexander Shulgin linkedin
    Emad Mostaque
    Emad Mostaque
    Co-CIO of Capricorn Fund Managers and an experienced investor in artificial intelligence, crypto assets and the video games sector
    Emad Mostaque linkedin
    Simon Quirke
    Simon Quirke
    FCA approved Compliance and Money Laundering Reporting Officer (CF 11, CF10), Director of an international FX broker, Over 30 years experience in the Financial Markets
    Simon Quirke linkedin
    Josep Rosich
    Josep Rosich
    EOS.IO Blockchain Advisor. Founder of BlockDapps Lab and eosBarcelona, an EOS.IO Block Producer Candidate. Five years of experience in the video game industry.
    Josep Rosich linkedin

    Social media

    Gaimin web-siteGaiminYouTubeGaimin TelegramGaimin InstagramGaimin BTCTalkGaimin LinkedInGaimin TwitterGaimin FacebookGaimin Github

    MVP

    MVP URL

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    One Response

  • Priti GurungMay 22, 2022 at 10:01 am

    Hello admin good morning when will be token disribution please
    Kind Regards

    Reply
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