Kinguin logo
Website

Kinguin (KRS)

ICO

Kinguin is a decentralized marketplace for digital games, items, and services, enabling global player-to-player trade empowered by blockchain and smart contracts.

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Overview

Project industryGaming & VR
Product typePlatform
WhitepaperKinguin White Paper Open

What is Kinguin

Kinguin users can trade and bid in real time straight from Discord, Messenger, and other social platforms. All purchased or won digital assets belong to the Gamer who purchased or won them. Kinguin.io will introduce the Krown as an emblem for skilled Gamers to exchange value anywhere in the marketplace. Kinguin.io enables the buying and selling of in-game assets through three main outlets: chat interface, wallet, and the Kinguin.net website.

Any Kinguin.io user can view past transaction history on the immutable ledger that is the blockchain.

Kinguin.io provides both community reviews and player matching capability for the purposes of distributing services across the global network of Gamers. As part of the Kinguin.io publishing platform, developers get access to a flexible payment gateway cryptographically secured on the Ethereum blockchain. Kinguin.io uses the Ethereum blockchain network as a ledger.

Details

Pre-sales: Mar 15, 2018 - May 31, 2018
Public sales: Jun 02, 2018 - Jun 24, 2019
Token supply: 30000000

Legal

Blockchain Platform: Ethereum

Token info

Ticker: KRS
Type: Utility-token
Token standard: ERC-223
Token price in USD: 1 Token = 1.660000 USD
Accepted currencies: BTC, ETH, USD
Bonus program:
Pre-ICO Bonus: 20%
Token distribution:
30% - Sale
40% - Market storage and reserve
10% - Partners and advisors
10% - Client bonuses
10% - Team bonus
Funds allocation:
30% - Development
25% - Marketing
20% - Administrative costs
15% - Operational reserve
10% - Legal procedures

Kinguin Roadmap

1
March 15, 2018

PRE-ICO Start Date.

2
March 30, 2018

Open ICO.

3
June 15, 2018

Use case demo #1.

4
September 15, 2018

Use case demo #2.

5
Q4, 2018

Use case demo #3.

6
Q1, 2019

Use case demo #4.

7
Q2-Q3, 2019

Test-Net beta.

8
Q4, 2019

MAIN-NET beta.

9
Q2, 2019

MAIN-NET LIVE 1.0.0

Project team

Viktor Wanli
Viktor Wanli
FOUNDER & CEo
Nashat Wanli
Nashat Wanli
CHIEF TECHNOLOGY OFFICEr
Kim Rom
Kim Rom
CHIEF GAMING OFFICERAdvisors

Advisors

John Lee
John Lee
Advisor
Jens Hilgers
Jens Hilgers
Advisor
Elie Galam
Elie Galam
Advisor
Callum Liang
Callum Liang
Advisor
Joe Zhou
Joe Zhou
Advisor
Pierre Maarek
Pierre Maarek
Advisor
Anna Strezynska
Anna Strezynska
Advisor
Jun Hao
Jun Hao
Advisor
Jun Hao linkedin
Stephen Crystal
Stephen Crystal
Advisor
Alexander Shulgin
Alexander Shulgin
Advisor

Social media

Kinguin web-siteKinguin MediumKinguinYouTubeKinguin TelegramKinguin InstagramKinguin LinkedInKinguin X (Twitter)Kinguin Facebook

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