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King Slayer

ICO

KingSlayer is a mobile MMORPG based on ETH blockchain.

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Overview

Project industryGaming & VR
WhitepaperKing Slayer White Paper Open

What is King Slayer

The gaming industry, from its inception, is the engine of progress. Thanks to the games, both the technical characteristics of the devices and the psychological perception of new technologies have constantly increased. KingSlayer is a pioneer in creating services for a wide range of users. This is the world's first mobile MMRPG game, allowing to gradually immerse gamers in the world of the future. Mining in the game, battles tied to smart contracts and other economic incentives will clearly show the interrelationships between people in the blockchain economy. In KingSlayer you do not only pay, you make money by simply playing.

KING SLAYER is an online multiplayer mobile RPG game developed with the use of blockchain economics. The goal of KING SLAYER is to develop Virtual Game Platform that will provide the developers with convenient API to implement solutions created by us (cryptotoken as in-game currency, tokenized in-game items, use of smart contracts in gameplay) into their games and products. The KGS token will be the only means of payment to conduct in-game purchases in KingSlayer and betting on PvP battles.

Details

Pre-sales: Oct 20, 2018 - Dec 09, 2018
Public sales: Dec 10, 2018 - Jan 10, 2019
Total tokens for sale: 26,930,000 KGS
Soft cap: 3,000,000 USD
Hard cap: 25,000,000 USD

Legal

Country limitations: USA, PRC
Registration country: China

Token info

Ticker: KGS
Token price in USD: 1 KGS = 0.1 USD
Accepted currencies: BTC, ETH

King Slayer Roadmap

1
September 2017

The Origin Of The Idea Of The King Slayer Blockchain Game. Concept Development. Selection Of The Project

2
October 2017

Development Of The VGP (Virtual Game Platform)
Concept For Further Implementation In

3
December 2017

Marketing Team Creation, Development Of The Marketing Strategy For The Sale Of Tokens For The Further Implementation Of The Project

4
March 2018

Release Of The Beta Version Of The King Slayer Game

5
June 2018

Transferring Of The Game To Developers From China For Implementation Blockchain Into The Game

6
August 2018

Changing The Team Of Promotion The Project

7
September 2018

Listing Of KGS On The Trading Platform Exrates To Conduct Crowdsale

8
October 2018

Preliminary Rounds Of The Sale KGS Tokens

9
December 2018

The Main Sales Of KGS Tokens

10
February 2019

Development Of Mobile And Web-Version Of A Wallet For KGS Storage. Detection And Correction Of Bugs In King Slayer. Creation Of API For Connection Of Mining Options In The Game

11
March 2019

Launch Of Marketing Campaign For King Slayer Promotion

12
April 2019

Launch Of The Beta Version Of The Virtual Game Platform

13
May 2019

Collection Of Feedback, Drawbacks Detection, Bugs Correction

14
July 2019

Start Of Negotiations With Third-Party Gaming Applications To Integrate KGS

Project team

Wang Lei
Wang Lei
Chief Executive Officer
Wang Lei linkedin
Li Baoqing
Li Baoqing
Chief Operating Officer
Li Baoqing linkedin
Huo Dongxu
Huo Dongxu
Chief Technology Officer
Huo Dongxu linkedin
Kong Xiangjun
Kong Xiangjun
Head of Marketing
Kong Xiangjun linkedin
Ma Xiaohui
Ma Xiaohui
PR Manager
Ma Xiaohui linkedin
Jason Hung
Jason Hung
ICO advisor
Jason Hung linkedin

Social media

King Slayer web-siteKing Slayer RedditKing SlayerYouTubeKing Slayer TelegramKing Slayer BTCTalkKing Slayer TwitterKing Slayer FacebookKing Slayer Github

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