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Shrapnel (SHRAP)

Shrapnel is developing a AAA Multiplayer Shooter powered by blockchain, creative modding, and true digital ownership. Experience a not-too-distant future where a mysterious substance has changed the balance of power as we know it. Whether you’re a player or a builder, you’ll find your place here.

Games studio Neon has raised $17.5 million

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Overview

Project industryGaming & VR
Product typePlatform
WhitepaperShrapnel White Paper Download

What is Shrapnel

Welcome to SHRAPNEL, the world’s first blockchain-enabled first-person shooter (FPS) game, developed by a BAFTA and Emmy award–winning team of game industry veterans at NEON.

SHRAPNEL presents a rich set of player-creation tools, combining combat, creation, curation, and connection into a community where players own the platform and decide its future.

Details

Token supply: 3,000,000,000 SHRAP
Raised: 17,500,000 USD

Legal

Registration country: United States
Registration year: 2021
Office address: Seattle, WA 98109, US

Token info

Ticker: SHRAP
Token distribution:
Community Rewards - 33%
Team & Advisors - 27%
Seed Token Holders - 20%
Strategic Holders - 7%
Public Sale - 5%
Liquidity & MM - 3%
Ecosystem Fund - 5%

Shrapnel Roadmap

1
Phase 00: Reserves | REWARDS AND RECOGNITION
  • SOCIAL Comms channels established
  • ECHO COMPANY Elite SHRAPNEL community members
  • COMMUNITY Voting and execution begins
2
Phase 01: Campaign | SHRAPNEL PLATFORM
  • TOKEN SHRAP launched
  • OPERATOR ACCESS Platform features, community groups, and dev team
  • COMMUNITY Town halls and dev diaries
3
Phase 02: Surplus | ASSET OFFERINGS
  • CALLSIGNS Reserve your Operator name
  • LAND Host and promote maps
  • GEAR Equip your operator
  • RESOURCES Craft high-tier gear
4
Phase 03: Build | CREATOR TOOLS AND REWARDS
  • VANITY TOOL Create your unique style
  • MAP TOOL Expand the world of SHRAPNEL
  • MARKETPLACE Mint NFTs and trade assets
5
Phase 04: Deploy | PLAY THE GAME
  • OPERATOR QUALIFIERS Incentivized competitive game trials
  • GAMEPLAY Playable extraction mode
  • CREATOR REWARDS SHRAP distribution for content performance

Project team

MARK LONG
MARK LONG
CHIEF EXECUTIVE OFFICER
DON NORBURY
DON NORBURY
HEAD OF STUDIO
DON NORBURY linkedin
COLIN FORAN
COLIN FORAN
HEAD OF GAME
COLIN FORAN linkedin
AARON NONIS
AARON NONIS
HEAD OF PLATFORM
AARON NONIS linkedin
MARK YEEND
MARK YEEND
HEAD OF MARKETING AND COMMUNITY
MARK YEEND linkedin
NAOMI LACKAFF
NAOMI LACKAFF
HEAD OF PARTNERSHIPS
NAOMI LACKAFF linkedin
CALVIN ZHOU
CALVIN ZHOU
HEAD OF BUSINESS DEVELOPMENT
CALVIN ZHOU linkedin
JOSHUA M. DAVIS
JOSHUA M. DAVIS
HEAD OF EXPERIENCE
JOSHUA M. DAVIS linkedin

Advisors

ALI
ALI "MYTH" KABBANI
GAME ADVISOR
TERRY SPIER
TERRY SPIER
GAME ADVISOR
NEAL STEPHENSON
NEAL STEPHENSON
GAME ADVISOR
DEREK KOLSTAD
DEREK KOLSTAD
STORY ADVISOR
WILLIAM YANG
WILLIAM YANG
CORPORATE ADVISOR
GEOFFREY HAYES
GEOFFREY HAYES
BLOCKCHAIN ADVISOR
JESPER KYD
JESPER KYD
MUSIC ADVISOR
MIKE WILSON
MIKE WILSON
PUBLISHING ADVISOR
ALEX BECK
ALEX BECK
PARTNERSHIPS ADVISOR
JASON HOLLINGSHEAD
JASON HOLLINGSHEAD
MILITARY ADVISOR
KEN CRON
KEN CRON
CORPORATE ADVISOR
JAMES ZHANG
JAMES ZHANG
BLOCKCHAIN ADVISOR
STEPHAN BUGAJ
STEPHAN BUGAJ
TRANSMEDIA ADVISOR
DMITRI JOHNSON
DMITRI JOHNSON
TRANSMEDIA ADVISOR
JOHN BENYAMINE
JOHN BENYAMINE
MARKETING ADVISOR
JOHN GAUDIOSI
JOHN GAUDIOSI
MARKETING ADVISOR
JAY CHANG
JAY CHANG
GAMEFI ADVISOR

Social media

Shrapnel web-siteShrapnel MediumShrapnel LinkedInShrapnel TwitterShrapnel Discord

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