![]() | TrenchRun (TRWC) |
TrenchRun is a cinematic open-world 3D game and on-chain ecosystem built around one central transformation: an average operator rises from the trench, survives the city, and reaches the shore.
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What is TrenchRun
The project combines 3D idle action gameplay, open-world district exploration, a lore-driven three-epoch progression arc, land and plot reservations, player-owned economy layers, NFT achievements, guild systems, staking mechanics, and community-first social expansion with anti-bot and anti-mercenary economic design.
Together, these worlds form Trenchworld — an interactive globe and land board where users explore capitals, districts, plots, and future gameplay-linked economic locations.
Trenchworld is the interactive world layer — a cinematic 3D globe, land board, district map system, plot reservation interface, and future gameplay navigation layer.
TrenchRun Roadmap
- Public command website launch — intel surface, comms, roadmap locked in
- UE5.7 asset modeling sprint — hero meshes, trench kits, Nanite-friendly props
- Cinematic + gameplay blockout passes — materials, LODs, export-ready FBX pipeline
- Community expansion — recruit squads, partnership probes, early operator access
- NFT Plot Whitelisting Event
- Website refinement
- Trenchmap Design
- Whitelist v1.0
- Alpha deliverable — Epoch I complete: NPCs, full storyline, and unique Blender models authored in-house by the Trenchrun team
- Solana testnet deployment and full testing — contracts, balances, and game ↔ on-chain hooks validated before mainnet
- Early staker pool creation, genesis liquidity prep, and mercenary contract parameters tuned for launch window
- Token deploy on Solana with Meteora liquidity — genesis pools armed after testnet sign-off
- Marketing runway — coordinated announcements, community activations, partner beats, and channel ops for a clean public launch
- Beta build — Epoch II & III content shipped, plus individual upgrades and vertical features that extend the Alpha foundation
- Alpha achievement reconciliation — unique Alpha-era achievements reviewed and verified; rewards routed to eligible holders and high performers
- NFT achievement system — expanded feats, rarities, and progression hooks tied to Beta milestones
- Marketplace release — player economy surface for cosmetics, scars, and utility assets
- Expanded combat & live ops — deeper PvE/PvP loops, events, and exchange expansion aligned to liquidity goals
- Global release
- Mobile support
- Season system
- Competitive events
Token Allocation
Token distribution
Gameplay rewards - 35%
Staking (Rise tiers) - 20%
Ecosystem / Treasury - 15%
Team - 15%
Initial Liquidity - 10%
Seed / Private - 5%





