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TrenchRun

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Status
To be announced

Trenchrun is an ambitious open-world 3D survival-strategy and on-chain economic simulation built in Unreal Engine 5.7, combining narrative progression, social systems, idle income mechanics, faction warfare, and blockchain-based ownership into a persistent player-driven ecosystem.

“Survive the Trench and Earn the Run.”

TrenchRun White Paper Whitepaper

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Interest lvl
Low
Learn more about our rating
User Rating
High
4/5 2 votes
X Score
Ticker
TRWC
Type
Utility-token
Token standard
Token-2022
FoundedGermany
Registration year2026
Ecosystems

What is TrenchRun

The project combines 3D idle action gameplay, open-world district exploration, a lore-driven three-epoch progression arc, land and plot reservations, player-owned economy layers, NFT achievements, guild systems, staking mechanics, and community-first social expansion with anti-bot and anti-mercenary economic design. Together, these worlds form Trenchworld — an interactive globe and land board where users explore capitals, districts, plots, and future gameplay-linked economic locations. Trenchworld is the interactive world layer — a cinematic 3D globe, land board, district map system, plot reservation interface, and future gameplay navigation layer. The Lore:

Players begin in Epoch I – The Trench, a harsh low-status survival environment focused on discipline, resource scarcity, industrial labor, early missions, side hustles, and underground progression. Core mechanics include reputation building, day jobs, police pressure, financial obligations, crafting, survival upkeep, and initial market exposure.

As progression advances, players enter Epoch II – Crank City, a tactical urban economy centered around intelligence gathering, social leverage, faction politics, district control, marketplace systems, strategic trading, criminal enterprises, and advanced networking. This stage introduces deeper PvE/PvP systems, corporate pressure, syndicate rivalries, law enforcement escalation, and social hierarchy.

In Epoch III – The Shore (Island of the Golden Whale), players transition into high-value ownership and prestige gameplay, unlocking land systems, luxury districts, investor circles, social clubs, advanced business scaling, governance, and wealth-building mechanics. Endgame revolves around economic sovereignty, asset dominance, and elite player ecosystems.

TrenchRun Roadmap

1
Q2 2026 | Website live + UE5.7 asset sprint + operator onboarding
  • Public command website launch — intel surface, comms, roadmap locked in
  • UE5.7 asset modeling sprint — hero meshes, trench kits, Nanite-friendly props
  • Cinematic + gameplay blockout passes — materials, LODs, export-ready FBX pipeline
  • Community expansion — recruit squads, partnership probes, early operator access
  • NFT Plot Whitelisting Event
  • Website refinement
  • Trenchmap Design
  • Whitelist v1.0
2
Q3 2026 | Token launch + alpha + contracts live
  • Alpha deliverable — Epoch I complete: NPCs, full storyline, and unique Blender models authored in-house by the Trenchrun team
  • Solana testnet deployment and full testing — contracts, balances, and game ↔ on-chain hooks validated before mainnet
  • Early staker pool creation, genesis liquidity prep, and mercenary contract parameters tuned for launch window
  • Token deploy on Solana with Meteora liquidity — genesis pools armed after testnet sign-off
  • Marketing runway — coordinated announcements, community activations, partner beats, and channel ops for a clean public launch
3
Q4 2026 | Beta (Epochs II–III) + NFT integration + CEX listing
  • Beta build — Epoch II & III content shipped, plus individual upgrades and vertical features that extend the Alpha foundation
  • Alpha achievement reconciliation — unique Alpha-era achievements reviewed and verified; rewards routed to eligible holders and high performers
  • NFT achievement system — expanded feats, rarities, and progression hooks tied to Beta milestones
  • Marketplace release — player economy surface for cosmetics, scars, and utility assets
  • Expanded combat & live ops — deeper PvE/PvP loops, events, and exchange expansion aligned to liquidity goals
4
Q1 2027 | Full release + mobile port + season 1
  • Global release
  • Mobile support
  • Season system
  • Competitive events

Token Allocation

Total Token Supply 1,000,000,000 TRWC
Total Tokens for Sale 100,000,000 TRWC

Token distribution


Gameplay rewards - 35%
Staking (Rise tiers) - 20%
Ecosystem / Treasury - 15%
Team - 15%
Initial Liquidity - 10%
Seed / Private - 5%

Token Price and Payment Options

Accepted Currencies SOL, USDT

Social media

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