Providence logo
Website

Providence (PRV)

Providence is a game that offers a unique survival-on-a-loop experience by Dynasty Studios.

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Overview

Project industryGaming / Metaverse / Web 3.0 / EVM
Project ecosystemAvalanche Ecosystem
Product typeMetaverse
FoundedTurkey
WhitepaperProvidence White Paper Open

What is Providence

Providence is a free-to-play multiplayer survival shooter developed by Dynasty Studios, where players embody Trailblazers navigating sci-fi worlds generated by a mysterious Singularity.

The game's core loop revolves around exploration, resource extraction, and survival in procedurally generated Slipworlds that are temporary and ever-changing. Players engage in crafting, PvE challenges against anomalies, and optional PvPvE encounters with other adventurers. A player-driven economy powered by blockchain ensures true digital ownership of in-game assets, allowing secure trading on an integrated marketplace.

Strategic decisions on gear and tactics are crucial, as each run ends with extraction before the world collapses, contributing to long-term progression across cycles. With Unreal Engine 5 visuals and seasonal content updates, Providence fosters a vibrant community through Discord for feedback and exclusive testing opportunities.

Details

Token supply: 1,000,000,000 PRV

Legal

Blockchain Platform: Avalanche
Registration country: Denmark
Registration year: 2025
Office address:
  • Hakkı Yeten Caddesi, Terrace Fulya Center 2, Sisli, Istanbul TR
  • Guldborgvej 25, 2000 Frederiksberg, Denmark

Token info

Ticker: PRV
Type: Utility-token
Token distribution:
40% - Team & Investors
5% - Treasury
4,5% - Strategic Partners
3,5% - Private Pre-Sale
8% - Token Launch (TGE)
35% - Community

Project team

Ali Emek
Ali Emek
CEO (Chief Executive Officer)
Ali Emek linkedin
Alex Möller
Alex Möller
Game Programmer
Cem Ercan
Cem Ercan
CSO (Chief Strategy Officer)
Cem Ercan linkedin
Efe Cem Elçi
Efe Cem Elçi
Operations Manager
Efe Cem Elçi linkedin
Emre Çakmak
Emre Çakmak
Hard Surface Artist
Emre Çakmak linkedin
Funda Güven
Funda Güven
UX/ UI Designer
Funda Güven linkedin
Gökhan Menge
Gökhan Menge
Marketing Manager
Gökhan Menge linkedin
Hans Emil Hoppe Rauer
Hans Emil Hoppe Rauer
Lead Game Designer
Hans Emil Hoppe Rauer linkedin
Igor Mikhalchishin
Igor Mikhalchishin
Art Director
Igor Mikhalchishin linkedin
Juan Ortega
Juan Ortega
CIO (Chief Information Officer)
Juan Ortega linkedin
Kaan Erkale
Kaan Erkale
Jr. Environment Artist
Kaan Erkale linkedin
Lukas Lenander
Lukas Lenander
Game Programmer
Lukas Lenander linkedin
Serdar Yerlikaya
Serdar Yerlikaya
COO (Chief Operations Officer)
Serdar Yerlikaya linkedin
Sonat Öztürk
Sonat Öztürk
Head of Studio, CPO (Chief Product Officer)

Social media

Providence web-siteProvidence RedditProvidenceYouTubeProvidence InstagramProvidence X (Twitter)Providence FacebookProvidence Discord

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